About

Phillip Hill is an attorney with deep experience in media, entertainment, sports, and technology. Phillip’s practice focuses on litigation, counseling, transactions, and regulatory matters in…

Phillip Hill is an attorney with deep experience in media, entertainment, sports, and technology. Phillip’s practice focuses on litigation, counseling, transactions, and regulatory matters in the fields of copyright, trademark, right of publicity, art, and cyber law. Phillip represents and advises clients in a wide range of industries, including music, media and entertainment, technology, metaverse, NFTs, video games, sports, live event production, film/television, theater, fashion, print publishing, visual art, consumer products, financial services, private equity, real estate, and healthcare.

Phillip is an active member of the American Bar Association, where he is the Chair of the Music and Performing Arts Committee. He also represents and advises non-profit corporations and individuals in a variety of pro bono matters, including songwriters and recording artists, music venues, orchestras, museums, comic book artists, micro-entrepreneurs, asylum applicants, and civil rights organizations. He also is active in educational efforts, including courses on “The Law of Music” at the New England Conservatory and Carnegie Hall, and Harvard Law School's "CopyrightX" course.

Latest Post

This quarterly update highlights key legislative, regulatory, and litigation developments in the third quarter of 2024 related to artificial intelligence (“AI”) and connected and automated vehicles (“CAVs”).  As noted below, some of these developments provide industry with the opportunity for participation and comment.

I.     Artificial Intelligence

Federal Legislative Developments

There continued to be strong bipartisan

About

Phillip Hill is an attorney with deep experience in media, entertainment, sports, and technology. Phillip’s practice focuses on litigation, counseling, transactions, and regulatory matters in…

Phillip Hill is an attorney with deep experience in media, entertainment, sports, and technology. Phillip’s practice focuses on litigation, counseling, transactions, and regulatory matters in the fields of copyright, trademark, right of publicity, art, and cyber law. Phillip represents and advises clients in a wide range of industries, including music, media and entertainment, technology, metaverse, NFTs, video games, sports, live event production, film/television, theater, fashion, print publishing, visual art, consumer products, financial services, private equity, real estate, and healthcare.

Phillip is an active member of the American Bar Association, where he is the Chair of the Music and Performing Arts Committee. He also represents and advises non-profit corporations and individuals in a variety of pro bono matters, including songwriters and recording artists, music venues, orchestras, museums, comic book artists, micro-entrepreneurs, asylum applicants, and civil rights organizations. He also is active in educational efforts, including courses on “The Law of Music” at the New England Conservatory and Carnegie Hall, and Harvard Law School's "CopyrightX" course.

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